An examination of the potential of the next MacBook Air

*Warning: This kind of drifts off toward the end.

A friend of mine is hanging onto his PowerBook G4 12” for dear life.  It’s admirable.  He’s not an idiot with his money, I don’t think, and he is happy to work with what he has, so he’s not jumping at every new model that comes out.  I think he’s a little nuts for not having upgraded even once but one thing that’s important to this PowerPC stalwart is the form factor.

Up until recently, nothing has rivaled the PowerBook G4 12” for foot print, at least not in the Mac world.  The 13” MacBook Air certainly beats it in portability, but footprint is also important to the guy I guess.

Despite the claims and tests and results indicating that any Intel Mac will annihilate any PPC based Mac in almost any given benchmark (anyone ever read that Mac Mini Core Duo vs. a contemporary XServe G5?  Knocked it out of the park in everything but disk access, probably due to the laptop style hard drive of the Mini) he was not prepared to believe that anecdotally, in actual daily use, that the speed makes a difference to a basic user like him.

And I can’t argue with him on it because when you have a person that’s satisfied with what they’ve got, they need not be fought.  Why dig in and attempt to knock someone out of their comfortable perch?  You don’t do it.

However, the only reason for going ahead with the kind of enthusiast research that I did is either personal interest, which was certainly present, or the fact that he is looking forward to the next Mac, and wants the most powerful, most portable Mac he can get.  So part of his game is awaiting the next great thing and hoping it meets his stringent criteria.  If he’s going to take the plunge, he wants as much as he can get.

He regaled me with tales of Mac fanboy message boards with, among other things, people taking PPC to their graves, people defending the aged Penryn Core 2 Duos against their (obviously) superior Sandy Bridge up and comers.  They insist the 320m video/system controller is not only more powerful but simply must be FAR superior to even the latest Intel HD integrated graphics.  Sufficed to say, I don’t put a lot of stock into any of Intel’s integrated graphics but I do observe benchmarks and must take into consideration its features and the realistic uses of the machines it’s found in.  I’m not going into the features or capabilities of the Intel HD Graphics at this time though.

This is a rough examination of what is theoretically possible in the MacBook Air.

The original bodied MacBook Airs, the tapered models, employed Intel Core 2 Duo cpus of the Penryn generation running at clock speeds of 1.6 or 1.8 GHz with a 2.13 GHz option coming along near the end of the life of that particular style of Air.  Most critical to this examination are the thermal characteristics of the CPUs, which somehow, by magic I think, came down as the processor matured, and matured, and matured.  The initial Penryns, in the customized MacBook Air package, ran at 1.6 or 1.8 GHz with a Thermal Design Point of 25 watts, meaning it was engineered to dissipate that much heat energy or less.  The second generation ran at the same clock speeds but on a revision of the core’s architecture which dragged the TDP down to a scant 17 watts, resulting in a cooler, longer running Air.  As far as CPUs go, this is very, very low.  Desktops range from 35 watt TDPs up to 195 watts and beyond, and even the range of 65 watts is considered a major selling point and a nice, cool, desirable place to be, where energy and heat are concerned in a computer’s CPU.

Later, we arrived at the redesigned Air, the wedge design, which ran at suspiciously similar clock speeds but, again by some kind of magic, better performance – very possibly due to its coupling with the custom nVidia 320m system controller.  The 13” wedge models ran again at the same 1.86 and 2.13 GHz speeds as their predecessors with the same impressive 17 watt TDP.  The new 11” wedge models utilized newly minted Penryns at 1.4 and 1.6 GHz speeds with mind boggling 10 watt TDPs.  The latest, well matured Penryns coupled with their nVidia 320m system controllers created machines that seem to perform well beyond their stated clock speeds.

They’re not Sandy Bridge though.

I refer back to benchmarks, as I do admittedly have almost no actual experience to fall back on.  I ADMIT IT.  But the benchmarks are so resounding that it’s very safe to assume that we’re facing more than a few milliseconds shaved off of any given operation (more like entire seconds, or entire minutes!)

I looked up the lowest TDP components in the Sandy Bridge range (note we’ve entirely skipped Arrandale) and found promising contenders.  One i5 CPU and two i7 CPUs roll in at the 17 watt TDP.

The i5-2537m, possessing 2 cores and processing 4 threads assisted by 3 MB L3 cache at speeds ranging from the stock 1.4 GHz to a Turbo frequency of 2.3 GHz!  (Conditions allowing).  The i7-2617m and 2657m both also have 2 cores processing up to 4 threads assisted by 4 MB of L3 cache at 1.5 GHz(turbo up to 2.6 GHz) and 1.6 GHz (turbo up to 2.7 GHz) respectively.  All three of these wondrous CPUs meet the 17 watt TDP apparently required to fit into the requirements of a MacBook Air.

Now, this was what was most important to my decently educated mind.  But there’s another largely unknown ingredient which is the power necessities of the Intel System Controllers versus the standards of other controllers such as the 320m.  Unfortunately, I am unable at this time to locate TDP or power specifications for the older 9400m based controller or the less old 320m based controller, but potential chipsets which would be coupled with the Sandy Bridge cpus have minimal thermal requirements in the range of a mere 3.4 watts.  This simply must be less than a system controller with a built in video subsystem.

 

Oh, that’s right. First World Problems.

I can’t quite understand what the fuck is the matter with me. SPECIFICALLY: Today I bought two games.
Ugh, I’m trying to work this out in my brain even as I type this. And really the reason I’m typing it is that I’m so disgusted with myself.
I bought two games. I bought them because I was interested by them. I loaded one into my PSP and was immediately pissed off because it requires the system to be updated, my battery was dead, and apparently it takes a thousand years for a battery to charge enough for the PSP to deem it safe to update the system. One. Thousand. Years. That’s right, I said it.
So while I’m waiting for that to charge, I loaded up the other game I’d bought into my Xbox 360. It’s kind of fun, I play it a bit in free play and then after that I peek into mission mode to check that out. Well, mission mode consists of little more than ‘stages’ where a particular move must be completed in order to move on to… the next move or combo move. As I attempt a few of these, it begins to dawn on me.
I. Hate. Fighting games.
There’s a conditional. I kinda like fighting games, in a button mashy way. They can provide entertainment. But. I despise the technical side of fighting games, a technical side which is fairly important if they are to really be played. Like, really be played.
I tried to perform a few of the moves as they grew in complexity very quickly. I took many minutes to accomplish only the third or forth ‘mission’ set before me and only managed by chance to complete the combo.
I hate this. These moves, they really aren’t possible. I don’t even care how many people can do them with whatever accuracy or reliability. Don’t care. Doesn’t matter. They’re not actually possible.
And even with that success after significant effort, it didn’t matter because it was too difficult and I couldn’t do it again if I wanted to. So – it’s not even a success.
With software piracy being what it is – I can’t even return the thing, since it’s opened. There might be some credit available to me but… well… I don’t know. I shouldn’t even have bought these things – I’m not even sure about how flexible my spending is or should be…
And the PSP game is open too. And that’s a fighting game too. I haven’t even tried that one because the fucking battery is still charging to some theoretical point when it’s ready to update the system.
Two fighting games. Bought on a whim. Only to remind me that I hate fighting games. Because they’re bullshit.
This round of #firstworldproblems is brought to you buy Marvel vs. Capcom 3 on the Xbox 360 and by Dissidia 012 on the PSP.

Update: at least Dissidia 012 is not a strict fighting game. It sure as he’ll isn’t conventional. Or easy. Or even very understandable. But it’s easily more to my liking.

But then. Son of a bitch is a PSP uncomfortable to hold. Like wow!

The Hunger

I am actually away from this blog long enough between posts that I forget my login information. That’s just silly.

I don’t really know what I owe the thanks to that I am writing anything at all but it’s something and it conceptually is important, if not in actual content.

It’s 2 am and I’m hungry. Now, I’ve eaten the usual meals (breakfast lunch and dinner) at fairly regular times, which I now recall is actually a lie, since I didn’t, and am now here wondering anyway why I’m hungry. What I did eat was two pieces of pizza at four and then a moderately sized dinner of chinese shrimp and broccoli at sixish and then a can of beef soup at elevenths. So that’s where I’m at.

There’s a few things I could eat. There’s tons of things I could eat really. This house has been lacking for food choices approximately never. But it’s just not working out. I feel like I’m looking for bread and that’s something I can probably do with out. But then. Couldn’t it be a craving? And don’t cravings mean something biologically?

Gaming Machine

I’m a real sucker for a deal.

One major issue that comes with this malady is that Steam (http://steampowered.com) sells tons of games at affordable prices all the time and has the audacity to put lots of good ones on absurd sales quite often.  When it’s something like six Indy games for Five bucks or both Deus Ex games for Five bucks or the three parts of Crysis for Ten bucks I just get suckered in before I know what’s even happening.  Several games I’ve bought with the change in my pocket and never even played.

One reason is just being ridiculous and buying games and never playing them.  It happens.  But there’s also the fact that my Gaming PC, which is a serious computer, had a seriously lacking hard drive of a mere 80 GB.  I’ve since switched over to a more appropriate 500 GB drive and have taken the past two days or more to try to download all of my Steam games.  I’m not even sure of how many games I have but I do know that it’s over 70 GB of games so far and I haven’t even thought about loading anything I own on disc.  I have downloaded the games I keep snapping up for a buck in Microsoft’s 12 days or 25 days of games as Christmas approaches and those take up another 18 GB themselves and I’m hoping that getting days and days of high speed downloads out of the way I may someday actually sit down and play one or two or twelve of these games.

Accessibility is a key component of playing games.  Pretty important.

*Game PC

  • NZXT MidATX case with 500 watt Coolmax PSU
  • Intel Core2Quad 2.83 GHz (Socket 775, 12 MB L2 cache – the cache doesn’t impress anyone but it totally blows me away)
  • Asus P5N-D nForce 750i mainboard (gigabit ethernet, 8-channel audio, firewire 400)
  • 2×2 (4) GB DDR2 800 MHz RAM
  • 500 GB SATA3.0Gbps Hard Drive (Maxtor)
  • Palit GeForce GTX 460 1 GB GDDR5 PCIe x16 2.0
  • 16x DVD+/-RW (IDE)
  • Windows 7 Ultimate 64-bit

I am well aware that many games, should I ever want to play them again, will prove to be too old to play on this computer.  Fortunately, there are hundreds and hundreds of bits around this crowded basement which I can cobble together into yesteryear’s premiere gaming machine to relive past glories.